PLAYING RUGBY LAWS Under 11 - Under 13

 

Y6 (U11)

Y7 (U12)

Y8 (U13)

Comments

No. on Field

15

15

15

  • These numbers are maximums.
  • Games must proceed with even numbers.
  • Balancing playing numbers & ability is to be encouraged.

Field Size

Full

Full

Full

  • For 15’s must be a full field

Try

5pts

5pts

5pts

  • Score blowouts have a detrimental effect on both teams.
  • If score blowouts are occurring ie. 30+ at halftime, be prepared to mix and match players to gain a more even contest.

Conversion

2pts

2pts

2pts

  • Conversions are not to be taken further out than the 15m line.
  • In all tournaments games conversions are to be taken from the point perpendicular to the point where the try is scored.

Ball Size

3

4

4

  • Balls will be colour coded for each size.
  • NZRU recommends Gilbert balls.
  • Size 2 ½ = orange, Size 3 = blue, Size 4 = green.

Tackle

Tackle

Tackle

Tackle

  • Tackles must be below the nipple.

Subs

Rolling

Rolling

Rolling

  • All Players must play at least half a game.

Scrums

8 persons

8 persons

8 persons

  • Contest and pushing only at U12 and U13
  • The push is limited to half a metre maximum.
  • Safety is paramount.

Lineouts

8 persons

8 persons

8 persons

  • Lineouts can be contested from U11.
  • There is to be no lifting at any level.

Kick off

Normal

Normal

Normal

 

Penalty

Normal

Normal

Normal

 

Kicking

(game play)

Yes

Yes

Yes

 

Lengths Game

2 x 25

2 x 30

2 x 30

  • These are maximums.

Associate Referee

Yes

Yes

Yes

  • If no associate referee, no tackling and no contested scrums.
  • These laws complement laws outlined in Small Blacks Development Model.

 

SCORING/RESTART

  •              A try is scored by grounding the ball over the goal line. 
  •              The non-scoring team will restart play with a drop kick from halfway.
  •              The opposing team will be back 10 metres from halfway.

TACKLE

  •              A player must not tackle an opponent whose feet are off the ground.
  •              The tackled player must release the ball when either the player or the ball is grounded.

SCRUM

  •              The opposing team cannot advance until the halfback has played the ball.
  •              The opposing halfback must not advance past the middle line i.e. tunnel.
  •              Under 11 only - The side throwing the ball in to the scrum wins the ball, i.e. no contest and no pushing.

LINEOUT

  •              The two lines of players must be one metre apart.
  •              Backline must stand 10 metres from the centre line.
  •              If the throw isn’t straight, advantage applies to the non-offending team, otherwise normal law applies.

RUCK AND MAUL

  •              Players must not join from the side. 
  •              Players must be bound to the maul or behind the last player.
  •              Players must not collapse a maul.

PENALTIES

  •             The defending team will be 10 metres back from the infringement mark.

RUGBY LAWS

  •              All other domestic safety law variations apply.

APPOINTMENT OF THE REFEREE

  •              The home team will provide a referee or Playing Rugby associate referee to officiate. 
  •              If no referee or Playing Rugby associate referee from the home team is available, then a referee or Playing Rugby associate referee from the visiting team will officiate.
  •              It is recommended that one referee will control the entire match.
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